Make the remember-unit setting remember the assigned counts - #142
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The checkbox has been saved and shown since 2007 but nothing read it, and the counts set in a game were never written back, so every game started from the values on the Buildings tab. With the setting on, a count chosen in a game now updates the matching default and the settings are saved when the game ends; with it off, games keep starting from the Buildings tab values.
genixpro
previously approved these changes
Sep 6, 2026
genixpro
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Reviewed the focused diff and validated it against current master. The combined set applies cleanly after the five already merged fixes and builds successfully on macOS arm64; this PR has green Ubuntu 22.04, Ubuntu 24.04, and Windows CI.
genixpro
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their stale review
September 6, 2026 01:14
Superseding provisional compile-only approval while behavior-focused testing is completed.
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Current already contains this behavior in and (the old files were moved during the GUI refactor). This branch is stale/conflicting and should be treated as superseded rather than merged as-is. |
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Already on master as 6347a60; the files moved to src/gui/, hence the conflict here. |
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Cherry-picked bugfix from PR #132 (fix/fullscreen-scaling), split out to shrink #132/#129's diff against master per Leo's request.
The remember-unit checkbox has been saved and shown since 2007 but nothing read it, and the counts set in a game were never written back, so every game started with the default assignment regardless of the checkbox.
Original commit: 05ae83f